We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
To increase the security of handheld devices, we propose awareLESS authentication. Since insensible input prevents the leakage of the key information, it can provide more secure a...