Sciweavers

FUNGAMES
2010
13 years 9 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
FUNGAMES
2010
13 years 12 months ago
Emotion control system for MIDI excerpts: MOR2ART
Emotional expression when performing music (singing or playing musical instruments) requires skill, but such a skill is generally difficult to learn. Computer systems that can mak...
Noritaka Moriguchi, Emi Wada, Masanobu Miura
FUNGAMES
2010
13 years 12 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
FUNGAMES
2010
13 years 12 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...