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29
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IWCMC
2006
ACM
183
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Computer Networks
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IWCMC 2006
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Performance enhancing proxy for interactive 3G network gaming
14 years 5 months ago
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www.hpl.hp.com
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
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