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39
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EVOW
2011
Springer
200
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Artificial Intelligence
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EVOW 2011
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Evolving Interesting Maps for a First Person Shooter
13 years 3 months ago
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julian.togelius.com
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
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