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JMLR
2010
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13 years 6 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
AAAI
1996
14 years 29 days ago
Forward Estimation for Game-Tree Search
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Weixiong Zhang