In this paper, I describe MRDCOM, a mobile reverse-demand communication system for the pizza industry. The web-based system will support student (buyer) sign-up and will be capabl...
In this experiment we evolve reproductive behaviors for a simulated vehicle. Future work will employ the resulting behaviors to populate a simulated ecosystem. Categories and Subj...
This study investigates automatic regular expression generation using Grammatical Evolution. The software implementation is based on a subset of POSIX regular expression rules. Fo...
The bin packing problem (BPP) is a real-world problem that arises in different industrial applications related to minimization of space or time. The aim of this research is to au...
The design and development of an Interactive Evolutionary Computation (IEC) system needs to take into account the implementation issues found when delivering the system to “Real...
In this paper four mechanisms, fine and coarse grained fitness rating, linguistic evaluation and active user intervention are compared for use in the multi-objective IGA. The inte...
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
Recent studies on the support of engineers during conceptual design resulted in a non-traditional type of Multi-Objective Problems (MOPs), namely concept-based ones. In concept-ba...
This paper reviews the development of an interactive evolutionary design system (IEDS) for conceptual design, which integrates an agent based ‘build and evolve’ approach with ...
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...