We address the structure-from-motionproblem in the context of head modeling from video sequences for which calibration data is not available. This task is made challenging by the ...
Dynamic face pose change and noise make it difficult to track multi-view faces in a cluttering environment. In this paper, we propose a graphical model based method, which combin...
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
In the framework of a face verification system using local features and a Gaussian Mixture Model based classifier, we address the problem of non-frontal face verification (when on...
In this paper, we propose a novel generative approach for face authentication, based on a Local Binary Pattern (LBP) description of the face. A generic face model is considered as ...