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IRMA
2000
13 years 8 months ago
Bridging the gap between hard and soft information genres
The genre theory has been earlier introduced as a means for analyzing organizational communication. The terms hard and soft information genre have been employed to refer to the ex...
Anne Karjalainen, Airi Salminen
DIGRA
2003
Springer
14 years 5 days ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber