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46
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CGI
2004
IEEE
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Computer Graphics
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CGI 2004
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Consistent Normal Orientation for Polygonal Meshes
14 years 4 months ago
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cg.cs.uni-bonn.de
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...
Pavel Borodin, Gabriel Zachmann, Reinhard Klein
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