This paper provides a comprehensive analysis of the working and requirements of fuzzy systems with the view to devise appropriate visualisation framework and techniques for these ...
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
This paper shows that scattered range data can be smoothed at low cost by fitting a Radial Basis Function (RBF) to the data and convolving with a smoothing kernel (low pass filt...
Jonathan C. Carr, Richard K. Beatson, Bruce C. McC...
When working on fitting leaf surfaces for use with virtual plant models [Room et al. 1996] we encountered the unsatisfactory situation of receiving a smooth surface model that is...
Freehand sketching is a natural and powerful means of interpersonal communication. But to date, it still cannot be supported effectively by human-computer interface. In this paper...
In this paper, we present a new image based method for computing efficiently global illumination using graphics hardware. We propose a two pass method to compute global lighting ...