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26
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MIG
2010
Springer
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Computer Graphics
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MIG 2010
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Path Planning for Groups Using Column Generation
13 years 10 months ago
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people.cs.uu.nl
In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
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