Man-made environments possess many regularities which can be efficiently exploited for image based rendering as well as robotic visual navigation and localization tasks. In this ...
In this paper model-based reconstruction methods are applied to the detailed reconstruction of buildings from close-range images. The 3D points obtained through image matching are...
A method is presented for automatically extracting key frames from an image sequence. The sequence is divided into clusters of frames with similar appearance, and the most central...
Modeling and visualization of city scenes is important for many applications including entertainment and urban mission planning. Models covering wide areas can be efficiently cons...
In some applications objects are known to have nonsmooth or “jagged” edges, which are not well approximated by smooth curves. We use subdivision curves as a simple but flexib...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Based on high-level geometric knowledge, especially symmetry, imposed upon objects in images, we demonstrate in this paper how to edit images in terms of correct 3-D shape and rel...
It’s common experience for human vision to perceive full 3D shape and scene from a single 2D image with the occluded parts “filled-in” by prior visual knowledge. In this pa...
Three-dimensional morphable models of object classes are a powerful tool in modeling, animation and recognition. We introduce here the new concept of regularized 3D morphable mode...