Abstract. This study has created the Playful Tray that adopts Ubicomp and persuasive techniques into play-based occupational therapy for reducing poor eating behavior in young chil...
Securing interactions between devices that do not know each other a priori is an important and challenging task. We present Amigo, a technique to authenticate co-located devices us...
Alex Varshavsky, Adin Scannell, Anthony LaMarca, E...
In this paper we present a new approach for cooperation between mobile smart objects and projector-camera systems to enable augmentation of the surface of objects with interactive ...
David Molyneaux, Hans Gellersen, Gerd Kortuem, Ber...
Spontaneous interaction is a desirable characteristic associated with mobile and ubiquitous computing. The aim is to enable users to connect their personal devices with devices en...
We describe the design of privacy controls and feedback mechanisms for contextual IM, an instant messaging service for disclosing contextual information. We tested our designs on I...
Gary Hsieh, Karen P. Tang, Wai Yong Low, Jason I. ...
Context-aware power management (CAPM) uses context (e.g., user location) likely to be available in future ubiquitous computing environments, to effectively power manage a building...
Mobile phones are a widely-available class of device with supporting communications infrastructure which can be appropriated and exploited to support ubicomp experiences. However m...
Chris Greenhalgh, Steve Benford, Adam Drozd, Marti...
Abstract. Many existing localization systems generate location predictions, but fail to report how accurate the predictions are. This paper explores the effect of revealing the er...
David Dearman, Alex Varshavsky, Eyal de Lara, Khai...
Abstract. While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore di...
Scott Davidoff, Min Kyung Lee, Anind K. Dey, John ...