Sciweavers

CHI
2011
ACM
13 years 4 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2011
ACM
13 years 4 months ago
Post-deployment usability: a survey of current practices
Despite the growing research on usability in the predevelopment phase, we know little about post-deployment usability activities. To characterize these activities, we surveyed 333...
Parmit K. Chilana, Andrew J. Ko, Jacob O. Wobbrock...
CHI
2011
ACM
13 years 4 months ago
Usability of car dashboard displays for elder drivers
The elder population is rising worldwide; in the US, no longer being able to drive is a significant marker of loss of independence. One of the approaches to helping elders drive m...
Seungjun Kim, Anind K. Dey, Joonhwan Lee, Jodi For...
CHI
2011
ACM
13 years 4 months ago
Competing online viewpoints and models of chronic illness
People with chronic health problems use online resources to understand and manage their condition, but many such resources can present competing and confusing viewpoints. We surve...
Jennifer Mankoff, Kateryna Kuksenok, Sara B. Kiesl...
CHI
2011
ACM
13 years 4 months ago
A phenomenology of human-electricity relations
This paper investigates the philosophical question of how we can experience energy with the aim of informing the design of future ways of experiencing energy by means of technolog...
James Pierce, Eric Paulos
CHI
2011
ACM
13 years 4 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
CHI
2011
ACM
13 years 4 months ago
Determining relevancy: how software developers determine relevant information in feeds
Finding relevant information within the vast amount of information exchanged via feeds is difficult. Previous research into this problem has largely focused on recommending relev...
Thomas Fritz, Gail C. Murphy
CHI
2011
ACM
13 years 4 months ago
Characterizing patient-friendly "micro-explanations"of medical events
Patients’ basic understanding of clinical events has been shown to dramatically improve patient care. We propose that the automatic generation of very short microexplanations, s...
Lauren Wilcox, Dan Morris, Desney S. Tan, Justin G...
CHI
2011
ACM
13 years 4 months ago
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
In this paper we describe our findings from a field study that was conducted at the Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibi...
Uta Hinrichs, Sheelagh Carpendale
CHI
2011
ACM
13 years 4 months ago
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
In this paper we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can...
Jakob Leitner, Michael Haller