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CHI
2005
ACM
14 years 8 months ago
I saw this and thought of you: some social uses of camera phones
This paper presents aspects of a study into how and why people use camera phones. The study examined people's intentions at the time of image capture and subsequent patterns ...
Tim Kindberg, Mirjana Spasojevic, Rowanne Fleck, A...
CHI
2005
ACM
14 years 8 months ago
A study on the use of semaphoric gestures to support secondary task interactions
We present results of a study that considers (a) gestures outside the context of a specific implementation and (b) their use in supporting secondary, rather than primary tasks in ...
Maria Karam, Monica M. C. Schraefel
CHI
2005
ACM
14 years 8 months ago
Chit chat club: bridging virtual and physical space for social interaction
In this work, we create an audio-video link via an interactive sculpture to facilitate casual, sociable communication between two remote spaces. This communication installation wa...
Karrie Karahalios, Kelly Dobson
CHI
2005
ACM
14 years 8 months ago
How peer photos influence member participation in online communities
Online communities (OLCs) are gatherings of like -minded people, brought together in cyberspace by shared interests. Creating such communities is not a big challenge; sustaining m...
Nishikant Kapoor, Joseph A. Konstan, Loren G. Terv...
CHI
2005
ACM
14 years 8 months ago
Toward wearable social networking with iBand
The iBand is a wearable bracelet-like device that exchanges information about its users and their relationships. This exchange happens during the common gesture of the handshake, ...
Marije Kanis, Niall Winters, Stefan Agamanolis, An...
CHI
2005
ACM
14 years 8 months ago
Evaluating navigational surrogate formats with divergent browsing tasks
Navigational surrogates are representations that stand for information resources within search engine result sets, e-commerce sites, and digital libraries. They also form the basi...
Andruid Kerne, Steven M. Smith, Hyun Choi, Ross Gr...
CHI
2005
ACM
14 years 8 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
CHI
2005
ACM
14 years 8 months ago
It's a jungle out there: practical considerations for evaluation in the city
An essential aspect of mobile and ubiquitous computing research is evaluation within the expected usage context, including environment. When that environment is an urban center, i...
Melanie Kellar, Derek F. Reilly, Kirstie Hawkey, M...
CHI
2005
ACM
14 years 8 months ago
Symbolic objects in a networked gestural sound interface
SignalPlay is a sensor-based interactive sound environment in which familiar objects encourage exploration and discovery of sound interfaces through the process of play. Embedded ...
Eric Kabisch, Amanda Williams, Paul Dourish
CHI
2005
ACM
14 years 8 months ago
Communicating intimacy one bit at a time
In this paper, we present a study of `minimal intimate objects': low bandwidth devices for communicating intimacy for couples in long-distance relationships. We describe a us...
Joseph Kaye, Mariah K. Levitt, Jeffrey Nevins, Jes...