Psychologically preparing for upcoming events can be a difficult task, particularly when switching social contexts, e.g., from office work to a family event. To help with such tra...
Timothy Sohn, Leila Takayama, Dean Eckles, Rafael ...
Interaction programming bridges the gap between interaction design and programming, but it has not yet been related directly to mainstream development practice. This paper present...
The Internet has become a place of refuge for individuals with autism spectrum disorders (ASD). In particular, weblogs are a popular option for personal expression via the Interne...
A. Taylor Newton, Adam D. I. Kramer, Daniel N. McI...
The success of Wikipedia has demonstrated the power of peer production in knowledge building. However, unlike many other examples of collective intelligence, tasks in Wikipedia ca...
Tag clouds have become a frequently used interaction technique in the web. Recently several approaches to present tag clouds with the tags semantically clustered have been propose...
Johann Schrammel, Michael Leitner, Manfred Tscheli...
The Usable Image project provides usability and user-centred design support to a scientific software development project. OMERO is a complex software application aimed at supporti...
David Sloan, Catriona Macaulay, Paula Forbes, Scot...
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
This paper reflects on the views of the human that were oriented to in two distinct research labs and which have been used to populate an inventive landscape over the past twenty ...
In this paper, I describe an ethnographic study of children and parents looking at issues of domestic privacy and security. I will provide an overview of parental rules and strate...
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...