Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...
We propose an algorithm to recognize faces illuminated by arbitrarily placed, multiple light sources. The algorithm does not need to know the number of light sources and works extr...