This paper presents a novel quarter pel full search block motion estimation architecture for H.264/AVC encoder. The proposed architecture is capable of calculating all 41 motion v...
In this paper, we present the association of audio and video signatures for short video clip detection. First, we present an audio signature based on the spectral flatness measure...
Benjamin Senechal, Denis Pellerin, Laurent Besacie...
A solution for part segmentation of 3D objects is proposed in this paper. The approach is targeted to identify salient visual parts of a mesh by determining its main protrusions a...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...
In this paper, a fast motion estimation algorithm for variable block-size by using a motion vector merging procedure is proposed for H.264. The motion vectors of adjacent small bl...
We describe MutualCast, a serverless peer-to-peer (P2P) multiparty real-time audio conferencing system. In MutualCast, the peers form a fully connected clique. During the conferen...
In this paper, we use the three-dimensionaltopological shape information for human face identification. We propose a new method to represent 3D faces as a topological graph. Fine...
To recognize and understand a person’s emotion has been known as one of the most important issue in human-computer interaction. In this paper, we present a multimodal system tha...
In this paper, we present an algorithm for automatically generating pencil-sketch like drawings from personal photos. On top of the core step of gradient computation, some proper ...
By experiment, this paper examines the influence of network latency on the fairness among players in a networked real-time game where we use haptic interface devices. In the expe...