On-line boosting allows to adapt a trained classifier to changing environmental conditions or to use sequentially available training data. Yet, two important problems in the on-li...
Helmut Grabner, Horst Bischof, Jan Sochman, Jiri M...
As an emerging human-computer interaction approachvision based hand interaction is more natural and efficient. Howeverin order to achieve high accuracy, most of the existing hand ...
Audio-to-video synchronization (AV-sync) may drift and is difficult to recover without dedicated human effort. In this work, we develop an interactive method to recover the drifte...
Background subtraction in dynamic scenes is an important and challenging task. In this paper, we present a novel and effective method for dynamic background subtraction based on c...
This paper presents a method for triangulation of 3D points given their projections in two images. Recent results show that the triangulation mapping can be represented as a linea...
Background modeling is an essential and important part of many high-level video processing applications. Recently, the Support Vector Data Description (SVDD) has been introduced f...
Alireza Tavakkoli, Mircea Nicolescu, George Bebis,...
In many vision problems, instead of having fully annotated training data, it is easier to obtain just a subset of data with annotations, because it is less restrictive for the use...
For detecting objects in natural visual scenes, several powerful image features have been proposed which can collectively be described as spatial histograms of oriented energy. Th...
In this paper we present a new approach for modelling multiple object scenes using images taken from various viewpoints. The voxel representation produced by the space carving is ...
We consider the problem of auto-calibration of cameras, which are fixed in location but are free to rotate while changing their internal parameters by zooming. Our method is based...