In recent years, the subject of occlusion culling of large 3D environments has received substantial contribution. However the major amount of research into the area has focussed o...
Recognition of object categories from their images is extremely challenging due to the large intra-class variations, and variations in pose, illumination and scale, in addition to...
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
Following the phenomenological approach of gestaltists, sparse monocular depth cues such as T- and X-junctions and the local convexity are crucial to identify the shape and depth ...
We present an Audio-visual person authentication system which extracts several novel "VisualizedSpeech-Features" (VSF) from the spoken-password and multiple face profile...
Constructing a high-resolution (HR) image from lowresolution (LR) image(s) has been a very active research topic recently with focus shifting from multi-frames to learning based s...
This paper proposes efficient and robust methods for tracking a moving object at multiple spatial and temporal resolution levels. The efficiency comes from optimising the amounts ...
Sumantra Dutta Roy, Son Dinh Tran, Larry S. Davis,...
The primitives of point-based representations are independent but are rendered using surfels, which approximate the immediate neighborhood of each point linearly. A large number o...