In the past thirty years, research on textures has been pursued along two different lines. The first line of research, pioneered by Julesz (1962, IRE Transactions of Information Th...
Abstract. We describe a novel automatic technique for finding a dense correspondence between a pair of n-dimensional surfaces with arbitrary topologies. This method employs a diffe...
Bayesian parameter estimation can be used to generate statistically optimal solutions to the problem of cue integration. However, the complexity and dimensionality of these solutio...
Many different low-level feature detectors exist and it is widely agreed that the evaluation of detectors is important. In this paper we introduce two evaluation criteria for inter...
The appearance of an object is composed of local structure. This local structure can be described and characterized by a vector of local features measured by local operators such a...
Depth from Focus (DFF) and Depth from Defocus (DFD) methods are theoretically unified with the geometric triangulation principle. Fundamentally, the depth sensitivities of DFF and ...
We investigate the properties of a metric between two distributions, the Earth Mover's Distance (EMD), for content-based image retrieval. The EMD is based on the minimal cost ...
Several characteristics of the human oculomotor system have been suggested to be useful also for active vision mechanisms. Among others, foveal vision and a tracking scheme based o...
We present a universal statistical model for texture images in the context of an overcomplete complex wavelet transform. The model is parameterized by a set of statistics computed ...
We describe how to model the appearance of a 3-D object using multiple views, learn such a model from training images, and use the model for object recognition. The model uses pro...