We present automated, real-time models built with machine learning algorithms which use videotapes of subjects' faces in conjunction with physiological measurements to predic...
Jeremy N. Bailenson, Emmanuel D. Pontikakis, Iris ...
Although existing models of e-learning effectiveness in information systems (IS) have increased our understanding of how technology can support and enhance learning, most of our m...
Mature eXtreme programming (XP) teams are highly collaborative and self-organising. In previous studies, we have observed that these teams rely on two apparently simple mechanisms...
There is a wealth of user-centred evaluation methods (UEMs) to support the analyst in assessing interactive systems. Many of these support detailed aspects of use
Ann Blandford, Thomas R. G. Green, Dominic Furniss...
Online offences are generally considered as frequent and intentional acts performed by a member with the aim to deceive others. However, an offence may also be unintentional or ex...
Asimina Vasalou, Astrid Hopfensitz, Jeremy V. Pitt
Computer programming is generally understood to be highly challenging and since its inception a wide range of approaches, tools and methodologies have been developed to assist in ...
This work examines whether it is possible to compensate for the loss of vestibular information that is usually felt by drivers of modern cars when negotiating bends and which is a...