Sciweavers

ICIP
2002
IEEE
15 years 1 months ago
A spatiotemporal image sequence restoration algorithm
Temporal restoration of image sequences may fail because of erroneously estimated motion. Motion estimation failures may occur for several reasons: complicated motion, severe arte...
Andrei Rares, Marcel J. T. Reinders, Reginald L. L...
ICIP
2002
IEEE
15 years 1 months ago
Improved transforms for the compression of color and multispectral images
In the compression of color or multispectral imagery, intra pixel color transforms are usually employed to decorrelate planes. It is usually thought that plane decorrelation (such...
Ricardo L. de Queiroz
ICIP
2002
IEEE
15 years 1 months ago
DCT approximation for low bit rate coding using a conditional transform
A transform approximation is explored for speeding up the software compression of images and video. It is used to replace the regular DCT whenever only few DCT coefficients are ac...
Ricardo L. de Queiroz
ICIP
2002
IEEE
15 years 1 months ago
Reduced DCT approximations for low bit rate coding
Transform approximations are explored for speeding up the software compression of images and video. Faster approximations are used to replace the regular DCT whenever only few DCT...
Ricardo L. de Queiroz
ICIP
2002
IEEE
15 years 1 months ago
Bayesian structure from motion using inertial information
Gang Qian, Rama Chellappa, Qinfen Zheng
ICIP
2002
IEEE
15 years 1 months ago
Objective evaluation of noise reduction performance in TV-systems
J. G. Puttenstein, Ingrid Heynderickx, Gerard de H...
ICIP
2002
IEEE
15 years 1 months ago
Advanced animation framework for virtual character within the MPEG-4 standard
This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
Françoise J. Prêteux, Marius Preda
ICIP
2002
IEEE
15 years 1 months ago
Critic review on MPEG-4 face and body animation
The MPEG-4 Face and Body Animation (FBA) specifications aims at standardizing an interchange format for specifying virtual face and body modeling and related animation parameters....
Marius Preda, Françoise J. Prêteux