This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
Color is a useful feature for machine vision tasks. However, its effectiveness is often limited by the fact that the measured pixel values in a scene are influenced by both object...
Charles R. Rosenberg, Martial Hebert, Sebastian Th...