: Due to the tremendously increasing popularity of the World-Wide Web, hypermedia is going to be the leading online information medium for some years to come and will most likely b...
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
We propose a microeconomic approach to service provisioning in ATM networks. Our provisioning procedure consists of two algorithms, one executed by the network and the other by in...
Content personalisation technologies may hold the key to solving the information overload problem associated with the Internet, by facilitating the development of information servi...
We introduce the use of negative preferences to produce solutions that are acceptable to a group of users. Using negative preference profiling, a system determines which solution...
Dennis L. Chao, Justin Balthrop, Stephanie Forrest
As a follow up to characterizing traffic deemed as unwanted by Web clients such as advertisements, we examine how information related to individual users is aggregated as a result...
Abstract. Recommender systems have traditionally recommended items to individual users, but there has recently been a proliferation of recommenders that address their recommendatio...
Individual users are known to differ in their tendency to adopt new technologies. Among the individual differences, Personal Innovativeness in IT (PIIT) has been shown to be a rel...
We present an approach to learning the personal preferences of individual users directly from example images. The target application is computer assisted search of partners in onl...
: Global positioning systems (GPS) and mobile phone networks are making it possible to track individual users with an increasing accuracy. It is natural to ask whether one can use ...
Arnon Amir, Alon Efrat, Jussi Myllymaki, Lingeshwa...