Abstract. Conventional tabletop systems have focused on communication with virtual data, using phicons or physical objects as handles. This approach is versatile, given the full us...
The research activity described in this paper concerns the personalisation process in e-learning contexts. Particular emphasis is laid on the mechanisms of user profiling and assoc...
Corrado Mencar, Ciro Castiello, Anna Maria Fanelli
I argue that data becomes temporarily interesting by itself to some self-improving, but computationally limited, subjective observer once he learns to predict or compress the data...
Many examples of Location-aware services have been developed in recent years as the enabling technologies mature. However, these services frequently exist in isolation and address ...
J. M. Shen, Michael J. O'Grady, Gregory M. P. O'Ha...
This paper presents a user interface to the User-Centred Knowledge Model (t-UCK). T-UCK is a knowledge modelling tool for designing knowledge-intensive systems. The model centres r...
This paper presents ontology-based architecture for pattern recognition in the context of static source code analysis. The proposed system has three subsystems: parser, OWL ontolog...
In an ambient intelligence world, devices work in order to support people carrying out their everyday life activities in a natural way. Therefore, it is necessary to know the entit...
This paper presents an intelligent traffic light control method based on extension neural network (ENN) theory for crossroads. First, the number of passing vehicles and passing tim...
Software testing is an integral part of software engineering. Lack of testing often leads to disastrous consequences including loss of data, fortunes, and even lives. In order to e...
Mohammed I. Younis, Kamal Zuhairi Zamli, Nor Ashid...