We always input various kinds of information into a computer when using it. As wearable technology advances, several works about portable interfaces have been reported. These inte...
A generalized version of the integrate-and-fire model is presented that qualitatively reproduces firing rates and membrane trajectories of motoneurons. The description is based on ...
We investigate a form of modular neural network for classification with (a) pre-separated input vectors entering its specialist (expert) networks, (b) specialist networks which ar...
We present a direct universal P system based on splicing. Our approach differs from those shown in previous papers as the P system we construct takes as input an encoding of anothe...
Pierluigi Frisco, Hendrik Jan Hoogeboom, Paul Sant
Abstract--This paper deals with arbitrarily distributed finitepower input signals observed through an additive Gaussian noise channel. It shows a new formula that connects the inpu...
Abstract. We consider the tasks of testing and spot-checking for data streams. These testers and spotcheckers are potentially useful in real-time or near real-time applications tha...
Joan Feigenbaum, Sampath Kannan, Martin Strauss, M...
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
We present a novel method for procedurally modeling large complex shapes. Our approach is general-purpose and takes as input any 3D polyhedral model provided by a user. The algori...
Example-based texture synthesis algorithms have gained widespread popularity for their ability to take a single input image and create a perceptually similar non-periodic texture....
Charles Han, Eric Risser, Ravi Ramamoorthi, Eitan ...
We study the task of transforming a hard function f, with which any small circuit disagrees on (1 - )/2 fraction of the input, into a harder function f , with which any small circ...