Sciweavers

AAAI
2006
14 years 1 months ago
Inexact Matching of Ontology Graphs Using Expectation-Maximization
We present a new method for mapping ontology schemas that address similar domains. The problem of ontology mapping is crucial since we are witnessing a decentralized development a...
Prashant Doshi, Christopher Thomas
AAAI
2004
14 years 1 months ago
Using Contracts to Influence the Outcome of a Game
We consider how much influence a center can exert on a game if its only power is to propose contracts to the agents before the original game, and enforce the contracts after the g...
Robert McGrew, Yoav Shoham
AAAI
2006
14 years 1 months ago
On the Difficulty of Achieving Equilibrium in Interactive POMDPs
We analyze the asymptotic behavior of agents engaged in an infinite horizon partially observable stochastic game as formalized by the interactive POMDP framework. We show that whe...
Prashant Doshi, Piotr J. Gmytrasiewicz
AAAI
2004
14 years 1 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
AAAI
2006
14 years 1 months ago
Unifying Logical and Statistical AI
Intelligent agents must be able to handle the complexity and uncertainty of the real world. Logical AI has focused mainly on the former, and statistical AI on the latter. Markov l...
Pedro Domingos, Stanley Kok, Hoifung Poon, Matthew...
AAAI
2004
14 years 1 months ago
Solving Concurrent Markov Decision Processes
Typically, Markov decision problems (MDPs) assume a single action is executed per decision epoch, but in the real world one may frequently execute certain actions in parallel. Thi...
Mausam, Daniel S. Weld
AAAI
2004
14 years 1 months ago
A Qualitative-Quantitative Methods-Based e-Learning Support System in Economic Education
This paper describes a new qualitative-quantitative simulator to help buyers learn how to make decisions when they purchase goods. In this paper, we propose an elearning support s...
Tokuro Matsuo, Takayuki Ito, Toramatsu Shintani
AAAI
2006
14 years 1 months ago
Efficient Triangulation-Based Pathfinding
Douglas Demyen, Michael Buro
AAAI
2006
14 years 1 months ago
Societal Grounding Is Essential to Meaningful Language Use
Language engineers often point to tight connections between their systems' linguistic representations and accumulated sensor data as a sign that their systems really mean wha...
David DeVault, Iris Oved, Matthew Stone