We propose to use wearable computers and sensor systems to generate personal contextual annotations in audio visual recordings of meetings. In this paper we argue that such annota...
In this paper, we discuss wearable interfaces for a computational memory-aid useful in everyday life. The aim of this study is to develop a Video Diary system with vision interfac...
The representation of physical space has traditionally focused on keyphrases such as “Computer Science Building” or “Physics Department” that help us in describing and nav...
Human interaction with wearable computers is an important research issue, especially when combined with mixed reality (MR) applications. Natural and non-obtrusive means of interac...
Adrian David Cheok, Krishnamoorthy Ganesh Kumar, S...
A wearable situational awareness terminal (WearSAT) that provides text, graphics, and video to an astronaut via a near-eye display, and acts as a client on a wireless network, has...
Christopher E. Carr, Steven J. Schwartz, Ilia Rose...
Does the use of a wearable context-aware computer increase task proficiency? User trials have been carried out in an attempt to answer this question. The study involves WECAPC sof...
Huw W. Bristow, Chris Baber, James Cross, Sandra I...
Currently available screen and retinal head mounted displays have insufficient field of view to fully exploit many virtual and augmented reality applications. Screen based display...
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...