Complex systems abound in nature and are becoming increasingly important in artificial systems. The understanding and controlling of such systems is a major challenge. This paper ...
As computer applications become larger with every new version, there is a growing need to provide some way for users to manage the interface complexity. There are three different ...
This paper describes an attempt to reveal the user’s intention from dialogue acts, thereby improving the effectiveness of natural interfaces to pedagogical agents. It focuses o...
Today the availability of large digital content archives (video, ebook, audio) creates many problems in terms of user interaction and data manipulation (browsing, searching). Many...
The goal of this work is to provide users immersed in a multi-platform environment with the possibility of interacting with an application while freely moving from one device to a...
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Never before have so many information sources been available. Most are accessible on-line and some exist on the Internet alone. However, this large information quantity makes inte...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...