This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
This paper proposes a gray-scale inverse Hough transform (GIHT) algorithm which is combined with a modified gray-scale Hough transform (GHT). Given only the data of the Hough tran...
A successful face recognition system calculates similarity of face images based on the activation of multiscale and multiorientation Gabor kernels, but without utilizing any stati...
Peter Kalocsai, Christoph von der Malsburg, J. Hor...
We consider reconstruction algorithms using points tracked over a sequence of (at least three) images, to estimate the positions of the cameras (motion parameters), the 3D coordin...
This paper provides a review on techniques for computing a three-dimensional model of a scene from a single moving camera, with unconstrained motion and unknown parameters. In the...
Regular structures, flat and non-flat, are perceived as regular in a wide range of viewing angles and under varying illumination. In this papers, we exploit this simple observatio...
In this paper, we propose a model-based method to analyze the human walking motion. This system consists of three phases: the preprocessing phase, the model construction phase, an...