— Combining the existing approaches for optical intelligence and the speed and capacity of light is undoubtedly the only viable strategy for building future-proof, highspeed netw...
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
When the environmental conditions are stable, a typical Wireless Sensor Network (WSN) application may sense and process very similar or constant data values for long durations. Thi...
— Distributed simulators are increasingly being used for their intrinsic advantages in terms of reusability, fault tolerance, performance, and geographic distribution. The develo...
—This paper describes an Internet-based laboratory, named Remote Monitored and Controlled Laboratory (RMCLab) developed at University of Patras, Greece, for electrical engineerin...
Abstract— Data synopsis is a lossy compressed representation of data stored into databases that helps the query optimizer to speed up the query process, e.g. time to retrieve the...
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
— In this paper we present a formal description of PROSA, a P2P resource management system heavily inspired by social networks. Social networks have been deeply studied in the la...
Vincenza Carchiolo, Michele Malgeri, Giuseppe Mang...
Abstract— We describe a general method to transform a non-Markovian sequential decision problem into a supervised learning problem using a K-bestpaths algorithm. We consider an a...