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E-learning continues to be used as an educational tool all over the world. However, the typical e-learning systems are sometimes not enough for students to feel a close connection ...
Hideyuki Kanematsu, Yoshimi Fukumura, Dana M. Barr...
This paper presents a case study in which the OVAMAH architecture is applied in order to obtain a multi-agent system (MAS) that can provide assistance and health care for Alzheimer...
Abstract. In exploratory learning environments, learners can use different strategies to solve a problem. To the designer or teacher, however, not all these strategies are known in...
Exploratory Learning Environments (ELEs) allow learners to approach a problem in different ways; they are particularly suitable for ill-defined problems where knowledge is less str...
This paper proposes a new solution to the vehicle routing problem with time windows using an evolution strategy adopting viral infection. The problem belongs to the NP-hard class a...
Evolving Takagi Sugeno (eTS) models are optimised for use in applications with high sampling rates. This mode of use produces excellent prediction results very quickly and with lo...
This paper presents a high level view of a project which aims at improving the communication between people who do not share the same language by using a 3D animation upper layer t...
Abstract. We propose an interaction technique called “gripping” to improve the operation of input with pen-based interfaces. This operation involves a strong grip when holding ...