Abstract. Although playing real-time multi-player games online over the Internet became more and more popular in the past few years, people still enjoy meeting for so-called “LAN...
New overlay-based services aim to provide properties like resilience, availability or QoS. To achieve this, automatic organization and optimization is required, which again demands...
Dirk Haage, Ralph Holz, Heiko Niedermayer, Pavel L...
Abstract. Application Layer Multicast (ALM) is an attractive solution to overcome the deployment problems of IP-Multicast. We show how to cope with the challenges of incorporating ...
Abstract. In peer-to-peer based live streaming systems, a great number of participants have to cooperate to efficiently and reliably distribute a continuous flow of data. Each rec...
Michael Brinkmeier, Mathias Fischer, Sascha Grau, ...
Multiplayer Online Games (MOGs) are a thriving market leading to a multiplicity of game related internet applications. Enabling information exchange between games and these applica...
We present an integrated approach for supporting in-network sensor data processing in dynamic and heterogeneous sensor networks. The concept relies on data stream processing techni...
User Interfaces for Mobile Processes Sonja Zaplata, Ante Vilenica, Dirk Bade, Christian P. Kunze Distributed Systems and Information Systems, Computer Science Department, Universit...
Sonja Zaplata, Ante Vilenica, Dirk Bade, Christian...