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WSCG
2004
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WSCG 2004
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Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
14 years 1 months ago
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wscg.zcu.cz
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
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