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The inertial force due to the acceleration of a locomotion interface is identified as a difference between virtual and real-world locomotion. To counter the inertial force, inerti...
Robert R. Christensen, John M. Hollerbach, Yangmin...
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Abstract—This paper describes the simulation of stairs on a treadmill style locomotion interface using torso force feedback. The active mechanical tether of the Sarcos Treadport ...