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145
Voted
EGH
2010
Springer
164
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Computer Graphics
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EGH 2010
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A lazy object-space shading architecture with decoupled sampling
15 years 1 months ago
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graphics.stanford.edu
We modify the Reyes object-space shading approach to address two inefficiencies that result from performing shading calculations at micropolygon grid vertices prior to rasterizati...
Christopher A. Burns, Kayvon Fatahalian, William R...
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