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26
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CG
2002
Springer
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Computer Graphics
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CG 2002
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A Comparison of Algorithms for Multi-player Games
14 years 8 days ago
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webdocs.cs.ualberta.ca
The maxn algorithm (Luckhardt and Irani, 1986) for playing multiplayer games is flexible, but there are only limited techniques for pruning maxn game trees. This paper presents oth...
Nathan R. Sturtevant
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