We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...
Lossy compression of hyperspectral and ultraspectral images is traditionally performed using 3D transform coding. This approach yields good performance, but its complexity and mem...
In this paper, we present new results on the second-round SHA-3 candidate ECHO. We describe a method to construct a collision in the compression function of ECHO-256 reduced to fou...
Context based entropy coding has the potential to provide higher gain over memoryless entropy coding. However serious difficulties arise regarding the practical implementation in...
Guillaume Fuchs, Vignesh Subbaraman, Markus Multru...
This paper presents work on using hierarchical long term memory to reduce the memory requirements of nearest sequence memory (NSM) learning, a previously published, instance-based ...
Moving-Least-Squares (MLS) Surfaces undergoing large deformations need periodic regeneration of the point set (point-set resampling) so as to keep the point-set density quasi-unif...
In this paper, we present a fast watershed algorithm based on the rainfalling simulation. We present the various techniques and data structures utilized in our approach. Throughou...
Abstract. Most studies on adaptive partitioning policies for scheduling parallel jobs on distributed memory parallel computers ignore the constraints imposed by the memory requirem...
Stand-alone threading libraries lack sophisticated memory management techniques. In this paper, we present a methodology that allows threading libraries that implement non-preempti...
Loop fusion and loop shifting are well recognized loop transformations for memory requirement reduction. Stateof-the-art optimizations with loop fusion and shifting are based on h...