Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
Browsing a digital video library can be very tedious especially with an ever expanding collection of multimedia material. We present a novel framework for extracting sub-window sh...
The canonical face recognition algorithm Eigenface and Fisherface are both based on one dimensional vector representation. However, with the high feature dimensions and the small ...
Dong Xu, Shuicheng Yan, Lei Zhang, Mingjing Li, We...
An overview of generative sound models is presented. We discuss the benefits they offer in a variety of media contexts including indexing and retrieval, compression, sonification,...
In this paper, a novel learning based method is proposed for No-Reference image quality assessment. Instead of examining the exact prior knowledge for the given type of distortion...
In this paper we present a discussion about believability for Virtual Environments, emotional simulation and also Embodied Conversational Agents (ECAs). We will discuss about the ...
Nadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egge...
In this paper, we propose a new algorithm to find video clips with different temporal durations and some spatial variations. We adopt a longest common subsequence (LCS) matching t...
Users of multimedia applications today are equipped with a variety of different (mobile) devices that each come with different operating systems, memory and CPU capabilities, netw...
In distributed computing systems, it is unwise to move data to the point of program code, but instead process data at the point of storage. This concept is even more appropriate t...