In packet audio applications, packets are buffered at a receiving site and their playout delayed in order to compensate for variable network delays. In this paper, we consider the ...
This paper explores the problems associated with the multicasting of continuous media to support multimedia group applications. The interaction between multicasting and the deliver...
Joseph Pasquale, George C. Polyzos, George Xylomen...
We analyze the maximum throughput that known classes of reliable multicast transport protocols can attain. A new taxonomy of reliable multicast transport protocols is introduced ba...
This paper describes an event–based synchronization mechanism, which is at the core of the inter– media synchronization in the upcoming standard for Multimedia Presentation, PR...
Ivan Herman, Nuno Correia, David A. Duce, David J....
Over the past several years there has been a considerable amount of research within the field of quality of service (QoS) support for distributed multimedia systems. To date, mos...
Cristina Aurrecoechea, Andrew T. Campbell, Linda H...