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CGF
2010
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CGF 2010
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Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
13 years 10 months ago
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www.herwinvanwelbergen.nl
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
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