The interoperability between heterogeneous distributed virtual environments is one of the main problems Virtual Reality will have to face in the very close future. This article pr...
Various digital watermarking techniques have been proposed in recent years as the methods to protect the copyright of multimedia data. However, as pointed out by the IBM research ...
Current video compression formats optimize for either compression or editing. For example, motion-JPEG (MJPEG) provides excellent random access and moderate overall compression, w...
A central task in multimedia systems is image management (storage and retrieval). As information is disseminated across vast networks, such as the Internet, methods of locating au...
Interactive multimedia sessions have uncertain, varying consumption rates due to users' interactive behavior. In this paper, we propose two approaches for prediction of consu...
Recent techniques for multicast or broadcast delivery of streaming media can provide immediate service to each client request yet achieve considerable client stream sharing (i.e.,...
In a video database, large amount of information involving video, audio, and/or images needs to be stored and managed. Therefore, there is an important need for novel techniques a...
This paper shows the use of protocols dynamically generated for a particular network environment and an application’s requirements. We have developed a novel system called PNUT (...
: The design of adaptive video compression algorithms to support multimedia applications that can adapt to changing network conditions is currently being the subject of intense stu...