In this paper we discuss the prospects of using marker based Augmented Reality for context aware applications on mobile phones. We also present the UMAR, a conceptual framework fo...
The Task Computing framework is designed to operate in dynamic ubiquitous environments in which a mobile computing user dynamically discovers the current set of available semantic...
Zhexuan Song, Ryusuke Masuoka, Jonathan R. Agre, Y...
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
We present a conceptual mediation framework that features three layers of mediators: presence, integration, and homogenization layers that work together in a peer-to-peer (p2p) ma...
Onyeka Ezenwoye, Raimund K. Ege, Li Yang, Qasem Kh...
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...
This research focuses on movies as a new communicationtool, and proposes a self expression movie generating system “atMOS”. The purpose of this research is to encourage mobile...
The GapiDraw platform supports the creation of highperformance graphical applications across a variety of handheld hardware configurations, including Palm, Symbian and Windows Mob...
Haptic data such as 3D motion capture data and sign language animation data are new forms of multimedia data. The motion data is multi-attribute, and indexing of multiattribute da...
Chuanjun Li, Gaurav N. Pradhan, Si-Qing Zheng, B. ...