We present the concept and motivations for the development of Affect Listeners, conversational systems aiming to detect and adapt to affective states of users, and meaningfully res...
Abstract. In this paper a multi-modal method for human identification that exploits the discriminant features derived from several movement types performed from the same human is p...
Nikolaos Gkalelis, Anastasios Tefas, Ioannis Pitas
This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Mobile devices are increasingly powerful in media storage and rendering. The prevalent request of decent video browsing on mobile devices is demanding. However, one limitation com...
Pedagogical tutorial tactics are policies for a tutor to decide the next action when there are multiple actions available. When the contents were controlled so as to be the same, l...