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49
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IJAMC
2008
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IJAMC 2008
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Clustering players for load balancing in virtual worlds
13 years 11 months ago
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www.pap.vs.uni-due.de
Massively Multiplayer Online Games (MMOGs) have become increasingly popular in the last years. So far the distribution of load, caused by the players in these games, is not distrib...
Simon Rieche, Klaus Wehrle, Marc Fouquet, Heiko Ni...
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