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27
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EUROGRAPHICS
2010
Eurographics
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Computer Graphics
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EUROGRAPHICS 2010
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Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
14 years 8 months ago
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artis.inrialpes.fr
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
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