Sciweavers

VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
13 years 10 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 5 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...