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Video-on-demand (VoD) is a next-generation Internet application of increasing interest allowing users to start watching a movie almost instantaneously by downloading the video on-...
In P2P assisted multi-channel live streaming systems, it is commonly believed that in unpopular channels, quality degradation is due to the small number of participating peers wit...
Placeshifting systems stream videos from the home to a single remote user using the limited upstream capacity of the home broadband link. We analyze the behavior of two placeshift...
Subjective quality perception studies with human observers are essential for multimedia system design. Such studies are known to be expensive and difficult to administer. They req...
Recent advance in scalable video coding (SVC) makes it possible for users to receive the same video with different qualities. To adopt SVC in P2P streaming, two key design questio...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Real-time Transport Protocol (RTP) is a widely adopted standard for transmission of multimedia traffic in Internet telephony (commonly known as VoIP). Therefore, it is a hot poten...
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
A new paradigm in video streaming is emerging, that of personal video servers in the home streaming video to remote clients on the Internet. The potential impact of such technolog...
Rabin Karki, Thangam Seenivasan, Mark Claypool, Ro...
Recently, many video sharing sites provide external links so that their video or audio contents can be embedded into external web sites. For example, users can copy the embedded U...