Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
This paper presents two object manipulation planning methods based on fitted stratified and semi-stratified approaches using finger relocations. The problem is discussed in the fr...
My research focus is on using continuous state partially observable Markov decision processes (POMDPs) to perform object manipulation tasks using a robotic arm. During object mani...
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so t...
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst...
— This paper discusses the whole arm manipulation allowing the contact state transition. For manipulation of an object under fully constrained, the contact state transition becom...
— This paper presents a method to recognize and generate sequential motions for object manipulation such as placing one object on another or rotating it. Motions are learned usin...
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...